AbstractClass class
**************************************************************************
Joachim Schnier (Flashscript.biz)
class AbstractClass (Event pattern)
*****************************************************************************/
package
{
import flash.display.Sprite;
import flash.events.Event;
public class AbstractClass extends Sprite
{
private static var _message:String;
internal static var counter:int = 0;
internal static var myObject:Sprite = new Sprite();
internal static const SENDMESSAGE:String = "sendMessage";
/*
* Getter and Setter functions for the messages to be transferred.
* The setter (set Message (sm:String)) contains an event dispatcher
* triggered by a new Sprite object. Because of the unique object
* only classes extending the AbstractClass class
* are able to deal with this event.
*/
internal function set Message (sm:String):void
{
_message = sm;
myObject.dispatchEvent(new Event(SENDMESSAGE));
}
internal function get Message ():String
{
return _message;
}
}
}